ArtReview’s March issue is all about playing games. From cover artist Danielle Brathwaite-Shirley’s discomfiting videogame-inflected installations, in front of which audience members are positioned as the ‘players’, to David Blandy and Jamie Sutcliffe’s collaborative artist project that takes the form of an apocalypse-survival role-playing game (have a set of dice to hand!). Meanwhile Tiffany Funk considers matters of ownership and potential in gaming technology and Dawn Chan gets nostalgic over the dreamy aesthetics of the single-player videogame The Witness. Also in this issue: Jenny Wu interviews Yto Barrada; Naama Tsabar’s smashed instruments cause Cassie Packard to consider the violences and intimacies of experiencing art; and Ross Simonini looks for Earth’s vibrational frequencies in the mud-based works of N.Dash.